We are a small, yet dedicated and enthusiastic Render Farm located in Montreal.
We love optimizing, breaking render speed records and delivering unique/usable user experiences.
Making the impossible happen
As summer 2013 got on our doorsteps, a seed to an idea has implanted itself deep within my thoughts. Through 3 years of hard work and dedication, that same seed germinated and gave rise to a wonderful project with exquisite potential.
Though hard as it has proven to be, I have plowed through countless nights infused in coffee to maintain the status quo.
From that seed came Blender Cluster. A render farm made for the Open Source 3D modeling software: Blender.
Blender Cluster is aimed towards distributed rendering, game textures baking and particle simulations.